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Spotted Velvet

Spotted Velvet

Spotted Velvet

Season 6WarCarrierSupport
1Dominance III⭐
Lv. 10 Soldier Cap it its squad +18100 (+Special Ant Level*100)
Lv. 20 Soldier Cap it its squad +18100 (+Special Ant Level*100). In Its squad, Normal Attack Damage +25%
2Multi-Intrusion⭐
Lv. 10 Has a 100% chance to deal 200% (+ Special Ant Level*1%) damage to 2 random enemy Squads and reduce the target's All Skill activation chance by 1%. The effect is stackable and lasts for the entire battle
Lv. 20 Has a 100% chance to deal 250% (+ Special Ant Level*1%) damage to 2 random enemy Squads and reduce the target's All Skill activation chance by 1.5%. The effect is stackable and lasts for the entire battle
3Tertiary Defense⭐
Lv. 10 In its squad, Carrier Ant Defence +95.5%
Lv. 20 In its squad, Carrier Ant Defence +191%
4Tertiary Attack⭐
Lv. 10 In its squad, Carrier Ant Attack +95.5%
Lv. 20 In its squad, Carrier Ant Attack +191%
5Infectious Bite⭐
Lv. 10 Prepares for 1 round, and has a 75% chance to deal 380% (+ Special Ant Level*1%) damage to 1 random enemy Squad and inflict Infection status (when an enemy Squad takes damage, enemy Squads with Infection status take an additional 55% of that damage) for 2 rounds
Lv. 20 Prepares for 1 round, and has a 75% chance to deal 430% (+ Special Ant Level*1%) damage to 1 random enemy Squad and inflict Infection status (when an enemy Squad takes damage, enemy Squads with Infection status take an additional 60% of that damage) for 2 rounds
6Colony Leader⭐
Lv. 10 In its squad, Carrier Ant Attack and Defense +18%, Carrier Ant Combat Speed +60, Carrier Ant Health +12%, and the Soldier Cap buff of "Dominance III" +170% In its squad, Normal Attack Damage +50%
Lv. 20 In its squad, Carrier Ant Attack and Defense +36%, Carrier Ant Combat Speed +60, Carrier Ant Health +18%, and the Soldier Cap buff of "Dominance III" +170% In its squad, Normal Attack Damage +75%
7Colorful Fluff⭐
Lv. 10 In its Troop, Carrier Ant Defense +100%
Lv. 20 In its Troop, Carrier Ant Defense +150%
8Greedy Leech⭐
Lv. 10 At the end of rounds 2, 4, and 6, calculate the total damage dealt by all Squads on both sides during that round. The enemy Squad with the lowest power takes damage equal to 45% of the total damage, while the Squad on our side with the lowest power receives Heal equal to 5% of the total damage
Lv. 20 At the end of rounds 2, 4, and 6, calculate the total damage dealt by all Squads on both sides during that round. The enemy Squad with the lowest power takes damage equal to 55% of the total damage, while the Squad on our side with the lowest power receives Heal equal to 10% of the total damage